Monday, October 3, 2011
Tuesday, August 30, 2011
Friday, August 12, 2011
Gallery of my art
Monday, March 21, 2011
New Art - Shanghai Cover
Here's a new cover for the Shanghai series I'm working on. This was rendered in DAZ Studio, postwork in Photoshop. Issue one is almost done and should be available through print-on-demand soon.
Friday, March 18, 2011
New Art - Goons
Here's a few armored goons from a panel of the new Shanghai comic I'm working on. Rendered in DAZ Studio.
Wednesday, August 18, 2010
Heart of the Wizard
Looking ahead to jumping back into my comics work this week. I ordered a few books from indyplanet.com to check out how their printing is, and browsed a bunch of online comics to see what's out there now. I'm about half way finished with the next issue of Shanghai, and I'm not quite sure I want to do that as my first new shot in publishing.
I did about 10 pages a few years ago of a story called The Heart of the Wizard that I'm actually more excited by. It's the same 3D art, but I had heavily filtered it to give it more of a traditional comics feel, so that it looks like it could be hand drawn, and I have to say, I like that better.
I started expanding the story yesterday, but am still keeping it very simple. It's a fantasy sword & sorcery setting, but no highbrow plot as of yet. Just basic fun and action. I re-worked the main character last night, and gave her a more acceptable outfit, and I'm feeling pretty good about it. I tossed together a test cover, which is above. The actual cover will have more thought and time in it.
The style has bold outlines, over-saturated colors, and dot tones & flash lines like the comic art I grew up with. Some people really like the clean look of the straight 3D art better, but I think the more stylized stuff is a better fit for me. I'm going to try and get some new pages of this done and see how it strikes me. I think the characters lend themselves very well to a one-shot book, with the chance to come back and tell a lot more stories, as opposed to one grand story arc that I lock myself into.
We'll see. Either way, I'll have something new in print soon!
Thursday, July 29, 2010
Getting back into Print
I bought a set of markers last night, and did some drawing, which I've not done in a long time. I was intending the resulting art piece for eBay, but I was disappointed with what I ended up with. It's frustrating, because I'm trying to duplicate on paper what I can do with my art software on the computer in a fraction of the time. The digital art looks much better, but I can't sell it as an original in an auction. It just seems like a lot of time and effort to sell to one customer. It feels like I should be working to a larger audience.
Back in the 90s, I self published a few full-color comics of my own. Paper printing is pretty expensive, but I think I finally found an option that will get me back into print at almost no cost, and no risk. There are several print on demand services that will custom print in small numbers - like 10 books if you want, or hundreds. It's not the quality of Marvel & DC, but it gets you a handful of books, and they also have an online store that only prints what they sell. It's basically a method to get some material in print so a bigger publisher will notice you. And if I get a small stack of books done, a trade-paperback is easy to do the same way. I don't have to pay for 5000 copies and hope the major distributor will pick it up.
I'm still researching, but I think this is what I've been looking for. I get to do my own thing, have it in print, and I can go to comic shows with a small stack of books to peddle. I can be an independent publisher for very little investment or risk, which is perfect. It also has the possibility to open doors down the road.
I'm going to sift through all of my years of artwork tonight and see if I can come up with enough material to do an "Art of Skulfrak" book. I've always wanted one of those! The Shanghai series will be back in print now as well, and I have lots of other concepts waiting in the wings.
Tuesday, June 29, 2010
New Art - Battlefield
I was just playing with a mixture of new models and some very old models with fun results. A giant power-armor battle, just for the heck of it. :)
Wednesday, June 9, 2010
More progress on the new site
I've gotten the layout and structure in place on the new www.skulfrak.com, and it's coming along nicely. I think once I stopped trying to force a theme on it, and just let it develop naturally, it started to come into focus. It's nothing intricate, but it's clean, functional, and starting to look kinda cool. I have high hopes for the new direction I've been going in and can't wait to see where it leads me.
Saturday, June 5, 2010
Getting to work on the Website
Wednesday, May 26, 2010
Ultraverse - Prototype
Back in the 1990s, I was an inker for Malibu Comics on the Ultraverse line. One of the books I did a long run on was called Prototype - sort of an Iron Man with a twist. I had great fun during those years, and it's a shame that this stable of great titles is sitting on Marvel's shelf now in obscurity. I did this as a piece of fan art to illustrate how that character might look almost 2 decades later. I may even do a few other faves from that era. Thanks for looking!
Thursday, May 13, 2010
New Art - Corinne
Wednesday, May 12, 2010
New Art - Guns
Tuesday, May 11, 2010
Back to it
Here's a new character study of one of the goons from the Shanghai storyline - really like this armor set. This was rendered in DAZ Studio.
Friday, March 19, 2010
A few Shanghai shots
Wednesday, November 26, 2008
Random Thoughts for November
I worked a lot on the outside of the house this month. We put the kids to work and cleared out a bunch of the brush and cleaned it up a lot, so maybe grass can grow there now and we can have a normal yard. It’s turning out nice and really opened up a lot of space.
I’ve been setting up the laptop in the back room after work in the evenings, and getting some work done there. My work ethic has slipped in the past few months, and I need to get it back. I don’t really have a living room at the moment, so I’m enjoying a quiet place I can slip away and put my music on and just focus on my work. This particular day has started out much better than yesterday, so I’m going to try and write some this morning, and then maybe knock some artwork out later in the evening if I can. Tomorrow is going to be filled with family and chaos, so I doubt I’ll get anything done then. Hopefully I can keep the vibe going over the weekend.
I’ve been talking with quite a few people I knew from my time in the comics industry recently, and it’s starting to really make me want to get back into it. Carreer-wise, my days at Malibu Comics were the best time of my life. I loved working with such creative people and getting to go to conventions and just being a part of all that was a blast. I’ve always maintained my hand in doing artwork, and have my own brand of comics down to a science now, but it’s not the same on the web as it was in print.
My art has progressed a lot over the years. I started playing with 3D software back in 1995 with Poser 1 and Bryce. I pushed it through several versions and caught the attention of Steve Cooper at MetaCreations, who was very supportive of my efforts to publish a comic using the software, and they purchased an ad in the book and sent me some new versions. I self-published Shanghai- Big Machine (which was a follow up to a full color hand drawn comic I published a year earlier) in 1998. Looking back at the art now, it looks very primitive. Both the software and the models it uses have advanced so much, and they allow me to choose the kind of look I want. Some of my art now is almost hyper-realism, while other pieces are “tooned” in Photoshop and make them appear hand drawn. I’ve actually posted a few pieces on my DeviantART account and gotten compliments on my line work. I still dabble in traditional art, but my specialty is the 3D work.
I have a few websites in the works which pay for the software and models, but I would love to try and self-publish another book again. I doubt I would find a publisher to do the project for me, but I’m keeping my eyes open. I look back at the last book I did and I don’t want that to be my last entry in the printed world. The biggest cost is printing. I’m hoping to launch a web-comic that I can generate some interest, and then be able to spin off a printed version and at least have it pay for itself. All my digital work is gone as soon as I turn the computer off, so another actual book I could hold in my hands has become kind of an upspoken goal of mine (until now). Maybe actually declaring the goal here will be what I need to spark the fire in me.
I’d love to work with other people again, but the 3D world is very different. It’s a lot like movie making. If you write a scene, you have to have models, props and sets. If you don’t have it in stock, you either have to buy it from one of the online vendors or make it yourself, which is time and money. So I tend to write based on what I have in my library (which is huge after 10 years). It’s very hard to render artwork based on things other people write.
So, just off the top of my head, that’s it. I’m going to go and make some pictures now. J
Happy Thanksgiving!
-Jeff Whiting
November 2008